Arnhem Knight (1 Viewer)

Sigmundfries

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September 21 1944. A lone paratrooper of the British 1st Airborne comes across a dead panzergrenadier on the road... could the rest of the boys be somewhere up ahead?

Arnhem Knight.jpg

There is a local gaming store that sells a lot of terrain/scenery and I decided to give some of their inventory a try. So far, the static grass has worked wonders when contrasted with the dirt that I had collected earlier, though I'd like to work some more on the rubble. Any feedback is appreciated!
 
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September 21 1944. A lone paratrooper of the British 1st Airborne comes across a dead panzergrenadier on the road... could the rest of the boys be somewhere up ahead?

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There is a local gaming store that sells a lot of terrain/scenery and I decided to give some of their inventory a try. So far, the static grass has worked wonders when contrasted with the dirt that I had collected earlier, though I'd like to work some more on the rubble. Any feedback is appreciated!
The dead of night...very nice. As you said, the dirt and grass are highly credible, and the rubble is...well, out of place. Sometimes, less is more. If you took the bricks away and put a broken bucket in the dirt, you would have just enough extra interest to satisfy the viewer. It is a disciplined small scene and a good size for trying new ideas. To add the rubble to the story, I think you could first put a damaged fence or wall at the edge of the scene to show where that rubble came from. But there would need to be less contrast between the local dirt and the bricks. You could wash over the bricks with watery black paint to tone down the colour. Again, well done on the way the dirt and grass complement each other - stick with that store :)
 
The dead of night...very nice. As you said, the dirt and grass are highly credible, and the rubble is...well, out of place. Sometimes, less is more. If you took the bricks away and put a broken bucket in the dirt, you would have just enough extra interest to satisfy the viewer. It is a disciplined small scene and a good size for trying new ideas. To add the rubble to the story, I think you could first put a damaged fence or wall at the edge of the scene to show where that rubble came from. But there would need to be less contrast between the local dirt and the bricks. You could wash over the bricks with watery black paint to tone down the colour. Again, well done on the way the dirt and grass complement each other - stick with that store :)

Thank you for the suggestion :) and I agree regarding the rubble. I was trying to create the impression that there was a ruined building off to the side but, in retrospect, just because I know that doesn't mean that the viewer will. I'll definitely try to find something to fill that space in somewhere up the road.
 
Nicely done Sigmundfries.
Suggestion : If you put in rubble you also have to put in the source of the rubble , part of a wall for example.
I personally would stick to nature and set the scene in the garden of one of the Dutch houses and add part of a wooden garden shed or a wooden wall or a bush of some kind ,
add some more detail , fallen braches, and some fallen leaves ( sept 1944, tree leaves of some trees start to fall), a lot of extra possibilities.
guy:smile2:
 
Here's how it is currently, I've taken out the rubble and added some more tiny details to the road such as loose rocks and branches. I'm hoping that I can find something more substantial to fill out the farthest corner of green, such as a fence section or signpost. Thanks again for the feedback on the last entry :salute::

Arnhem Knight 2.jpg
 
Version 2 is better. Less is often better, I agree. The balance is hard to determine.
 

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