FOV and 21st Century Rules (1 Viewer)

Niloc

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Jun 16, 2009
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Recently i was surfing the net to try and find a wargame that would be able to be used with FOV and 21sty Century, and i came across the the rules that are on FOV's website, which i tried. Unfortunately i wasn't a fan of them and they didn't work for 21st Century. I also thought it was too large scale. So i decided to create my own rules based on squad combat with supporting vehicles. I haven't been able to showcase my rules yet, and they are still somewhat of a work in process. But i have played a few games with them, and they have turned out awesome, so now i figured i would show them off to people who might actually be interested in playing. Also, they are currently only reflecting my collection.

Main Rules
http://www.scribd.com/doc/16491371/WW2-Table-Top

Axis Weapons and Vehicles
http://www.scribd.com/doc/16491370/Axis-Weapon-Specs
http://www.scribd.com/doc/16491369/Axis-Vehicles-Specs

Allied Weapons and Vehicles
http://www.scribd.com/doc/16491368/Allied-Weapon-Specs
http://www.scribd.com/doc/16491367/Allied-Vehicle-Specs
 
Hi, Niloc-is that "Colin" backwards?-and welcome to the forum! Thanks for the gaming rules.

If you use the 1/32 figures, what size playing field did you use? There are some who do game with that scale, but not too many.

Prost!
Brad
 
Yes i do game with 1/32, although i know most people don't. Man, its hard enough to get my own friends to play with me. The first game i played was in a wargaming store in Orlando, Fl. We played on a modular Desert themed board that was say, 6 feet by 6 feet. The best part was that it was loaded with cover and buildings, which really made the battle intense. I forgot to mention that i can add any units that people want.
 

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